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Mario
Basic Moves
On the ground basics
 
Controls Description
Damage
Launch meter 
A Punch
2% 
 
Forward or back + A Strong punch
13% 
 
Forward or back , A Roundhouse sweep
10% 
 
Forward , forward , A Sliding foot attack
8% 
 
Up + A Head-butt
15% 
 
Up , A Uppercut
8% 
 
Down + A Sweep on both sides
13% 
 
Down , A Low kick
9% 
 
B Fireball
6% 
 
Up + B Coin uppercut*
4-13% 
 
Down + B Spinning punches
14% 
R, R or Forward One-spin throw
10% 
 
R, Back Multi-spin throw
14%
 
In the air basics
 
Controls Description
Damage
Launch meter 
Kick 
11% 
 
Forward + A  Spiral kick 
12% 
 
Back + A  Backwards kick 
12% 
 
Up + A  Flip kick 
9% 
 
Down + A  Downwards spiral kick*
1-11% 
 
Fireball 
6% 
 
Up + B  Coin uppercut*
4-13% 
 
Down + B  Spinning punches
14% 
 *Depends on how many times you hit your opponent.
 
Combos
2-move combos
 
 
Damage level of opponent
Damage inflicted
Description
Under 35%
26%
Head-butt followed by a coin uppercut (you may have to jump to hit with the second part).
30-75%
20%
Uppercut followed by a coin uppercut.
 
3-move combos
 
 
Damage level of opponent
Damage inflicted
Description
Below 40% or Above 110%
40%
Stand next to your opponent and do the spinning punches.  If this move finishes by popping your opponent above you, do the spinning punches again.  If your opponent is above you again, jump and do a flip kick.
 
4-move combos
 
 
Damage level of opponent
Damage inflicted
Description
40-80%
40-49%
Stand next to your opponent and do the spinning punches.  If this move finishes by popping your opponent above you, do the spinning punches again.  If your opponent is above you again, jump and do a flip kick.  Finish the combo by doing a coin uppercut.