Each of these pages provides information on how to use the characters effectively and keys on how to beat each character. If your friend keeps using the same character, there are techniques which you can use to beat him. We try to list as many of these strengths and weaknesses as we can find.
We use certain terms on each page to help describe the
abilities of each character. Comeback refers to a character's
ability to get back on the board after being launched into the air.
Priority means what happens when two characters attack each other
at the same time; the move that overpowers the other has higher priority.
A launcher is a move or combo that kills your opponent or hits them
far off the side or the top of the screen; a good launcher kills when your
opponent is at a low damage level. Range is the vertical or
horizontal distance a move can be used to attack or the distance you can
travel with a move; projectiles usually have great horizontal range.